Command Server
TCP socket server for a command handler.
The socket server will open the TCP port set by shell.port (default 9800). If the setting is 0, the first free port is selected automatically, probing from 9800 upwards. The server starts a new thread and Command Handler for each incoming connection.
Note
The server is only available if libfluidsynth has been compiled with network support (enable-network). Without network support, all related functions will return FLUID_FAILED or NULL.
Lifecycle Functions for Command Server
new_fluid_server()
fluid_server_t * new_fluid_server(fluid_settings_t *settings, fluid_synth_t *synth, fluid_midi_router_t *router)
Create a new TCP/IP command shell server.
See also: See new_fluid_server2() for more information.
Returns: New shell server instance or NULL on error
new_fluid_server2()
fluid_server_t * new_fluid_server2(fluid_settings_t *settings, fluid_synth_t *synth, fluid_midi_router_t *router, fluid_player_t *player)
Create a new TCP/IP command shell server.
Parameters:
| Name | Description |
|---|---|
settings |
Settings instance to use for the shell |
synth |
If not NULL, the synth instance for the command handler to be used by the client |
router |
If not NULL, the midi_router instance for the command handler to be used by the client |
player |
If not NULL, the player instance for the command handler to be used by the client |
Returns: New shell server instance or NULL on error
delete_fluid_server()
Delete a TCP/IP shell server.
Parameters:
| Name | Description |
|---|---|
server |
Shell server instance |
fluid_server_join()
Join a shell server thread (wait until it quits).
Parameters:
| Name | Description |
|---|---|
server |
Shell server instance |
Returns: FLUID_OK on success, FLUID_FAILED otherwise