Voice Manipulation
Synthesis voice manipulation functions.
The interface to the synthesizer's voices. Examples on using them can be found in the source code of the default SoundFont loader (fluid_defsfont.c).
Most of these functions should only be called from within synthesis context, such as the SoundFont loader's noteon method.
Enumerations
fluid_voice_add_mod
Enum used with fluid_voice_add_mod() to specify how to handle duplicate modulators.
| Value | Description |
|---|---|
FLUID_VOICE_OVERWRITE |
Overwrite any existing matching modulator. |
FLUID_VOICE_ADD |
Add (sum) modulator amounts. |
FLUID_VOICE_DEFAULT |
For default modulators only, no need to check for duplicates. |
fluid_voice_callback_reason
Enum indicating the reason a voice callback was invoked.
| Value | Description |
|---|---|
FLUID_VOICE_CALLBACK_NOTEOFF |
A true noteoff is about to be processed for this voice by the next rendering call, i.e. the voice is neither sustained nor sostenutoed and is about to enter its release phase with the next rendering call. This event may not be fired if the sample ends before the voice receives a noteoff event. Think of short and unlooped percussion samples, for example. |
FLUID_VOICE_CALLBACK_FINISHED |
The voice has finished playing and is about to be removed from the DSP loop. The voice remains valid until the callback returns. After that, the voice instance should be considered invalid as it may be reclaimed immediately afterwards. This event will always be fired, even when the voice is being killed or stolen due to polyphony overflow. |
Since
2.6.0
Types
fluid_voice_callback_t
Callback function type for voice events.
Parameters:
| Name | Description |
|---|---|
voice |
The voice instance that triggered the callback. |
reason |
The reason why the callback was invoked (see fluid_voice_callback_reason). |
data |
User-defined data pointer as passed to fluid_voice_set_callback(). |
Note
It is unspecified from which thread the callback is called. However, the callback may be invoked from the synthesis context. In this case, audio synthesis will be blocked until the callback returns. It is therefore highly recommended to keep the callback code short, efficient and non-blocking. In realtime-rendering scenarios it is particularly discouraged to call any public API functions of the synth or the sequencer from within the callback, as this may acquire a mutex.
Since
2.6.0
Functions
fluid_voice_add_mod()
Adds a modulator to the voice if the modulator has valid sources.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance. |
mod |
Modulator info (copied). |
mode |
Determines how to handle an existing identical modulator. FLUID_VOICE_ADD to add (offset) the modulator amounts, FLUID_VOICE_OVERWRITE to replace the modulator, FLUID_VOICE_DEFAULT when adding a default modulator - no duplicate should exist so don't check. |
fluid_voice_gen_get()
Get the value of a generator.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
gen |
Generator ID (fluid_gen_type) |
Returns: Current generator value
fluid_voice_gen_incr()
Offset the value of a generator.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
i |
Generator ID (fluid_gen_type) |
val |
Value to add to the existing value |
fluid_voice_gen_set()
Set the value of a generator.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
i |
Generator ID (fluid_gen_type) |
val |
Generator value |
fluid_voice_get_actual_key()
Return the effective MIDI key of the playing voice.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: The MIDI key this voice is playing at
If the voice was started from an instrument which uses a fixed key generator, it returns that. Otherwise returns the same value as fluid_voice_get_key.
Note
The result of this function is only valid if the voice is playing.
Since
1.1.7
fluid_voice_get_actual_velocity()
Return the effective MIDI velocity of the playing voice.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: The MIDI velocity this voice is playing at
If the voice was started from an instrument which uses a fixed velocity generator, it returns that. Otherwise it returns the same value as fluid_voice_get_velocity.
Note
The result of this function is only valid if the voice is playing.
Since
1.1.7
fluid_voice_get_channel()
Return the MIDI channel the voice is playing on.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: The channel assigned to this voice
Note
The result of this function is only valid if the voice is playing.
Since
1.1.7
fluid_voice_get_id()
Get the unique ID of the noteon-event.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: Note on unique ID
A SoundFont loader may store pointers to voices it has created for realtime control during the operation of a voice (for example: parameter changes in SoundFont editor). The synth uses a pool of voices internally which are 'recycled' and never deallocated. However, before modifying an existing voice, check - that its state is still 'playing' - that the ID is still the same
Otherwise the voice has finished playing.
fluid_voice_get_key()
Return the MIDI key from the starting noteon event.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: The MIDI key of the noteon event that originally turned on this voice
Note
The result of this function is only valid if the voice is playing.
Since
1.1.7
fluid_voice_get_velocity()
Return the MIDI velocity from the starting noteon event.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: The MIDI velocity which originally turned on this voice
Note
The result of this function is only valid if the voice is playing.
Since
1.1.7
fluid_voice_is_on()
Check if a voice is ON.
A voice is in ON state as soon as a call to fluid_synth_start_voice() has been made (which is typically done in a fluid_preset_t's noteon function). A voice stays ON as long as it has not received a noteoff event.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: TRUE if on, FALSE otherwise
Since
1.1.7
fluid_voice_is_playing()
Check if a voice is producing sound.
Like fluid_voice_is_on() this will return TRUE once a call to fluid_synth_start_voice() has been made. Contrary to fluid_voice_is_on(), this might also return TRUE after the voice received a noteoff event, as it may still be playing in release phase, or because it has been sustained or sostenuto'ed.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: TRUE if playing, FALSE otherwise
fluid_voice_is_sostenuto()
Check if a voice keeps playing after it has received a noteoff due to being held by sostenuto.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: TRUE if sostenuto, FALSE otherwise
Since
1.1.7
fluid_voice_is_sustained()
Check if a voice keeps playing after it has received a noteoff due to being held by sustain.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
Returns: TRUE if sustained, FALSE otherwise
Since
1.1.7
fluid_voice_optimize_sample()
Calculate the peak volume of a sample for voice off optimization.
Parameters:
| Name | Description |
|---|---|
s |
Sample to optimize |
Returns: FLUID_OK on success, FLUID_FAILED otherwise
If the peak volume during the loop is known, then the voice can be released earlier during the release phase. Otherwise, the voice will operate (inaudibly), until the envelope is at the nominal turnoff point. So it's a good idea to call fluid_voice_optimize_sample() on each sample once.
fluid_voice_set_callback()
Set a callback function for a voice to be notified about voice state changes.
Only one callback function can be registered per voice. Setting a new callback replaces the previous one. Passing NULL as the callback removes any previously registered callback.
The callback is automatically cleared when the voice is re-initialized for a new note.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
callback |
Callback function to register, or NULL to unregister. |
data |
User-defined data pointer passed to the callback. |
Note
This function should be called after fluid_synth_alloc_voice() and before fluid_synth_start_voice() to be guaranteed to receive the callback.
Since
2.6.0
fluid_voice_update_param()
Update all the synthesis parameters which depend on generator gen.
Parameters:
| Name | Description |
|---|---|
voice |
Voice instance |
gen |
Generator id (fluid_gen_type) |
Calling this function is only necessary after changing a generator of an already playing voice.